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What do you want to see in an implementation of UNO?

Dec 12, 2008 at 2:14 AM
I have my own ideas for what I would like to implement:
  • Play a game from 2 to 4 players
  • Any number of players may be human; any number may be computer
  • Follow standard rules for UNO
    • 4 colors: red, blue, yellow, green
    • 1-9 numbers
    • Reverse, Draw Two, Skip
    • Wild, Wild Draw Four
  • Keyboard and mouse interface

And I want the whole thing to have an exciting user interface.

What else would you expect? What else would be cool?